https://www.dndbeyond.com/characters/races/3158-myconid, https://www.reddit.com/r/UnearthedArcana/comments/ Popular races include humans, elf, dwarves, and halflings. As an action, you can eject spores at one creature you can see within 15 feet of you and accelerate their healing process. If your spore's effects require a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. You have advantage on saving throws against poison, and resistance to poison damage. In 5e I once had a new joining player who had no previous pen-and-paper experience play a simple NPC character for his first couple sessions. This is called a Meld. Size. 11 Ago, 2020 en superior camper sales por . While their mycelial bodies provide notable durability, myconids are not typically skilled fighters. Myconids within 120ft range of one another's pain, and this sensed pain can be relayed to other myconids. The save DC is 8 + the myconid's Constitution modifier + the myconid's proficiency bonus. Reduce all the servant's speeds by 10 feet, to a minimum of 5 feet. Myconids grow quickly, reaching maturity by the age of four and living just under a quarter of a century. Condition Immunities. Myconids resembled giant fungi ranging from 2-12 feet (.6-3.6 meters) tall, with their main distinguising feature being their limbs. The target can repeat the saving throw at the end of each of its turns, or if it is damaged ending the effect on itself on a success. Dungeons And Dragons - 5th Edition: Playable Races, All Playable races from Official books D&D books, with ability scores etc. Myconids possess a diverse variety of physical features, but they all share a few core traits. Once you use this feature on other creatures, you cannot do so again until you complete a long rest. Saved from dnd-5e-homebrew.tumblr.com. One idea I had was to insist that anyone playing an Underdark race take the alternate background ability granting familiarity with Underdark cultures. You can't discern color in darkness, only shades of gray. Senses. Terrifying to outsiders, Animation Melds release potent spores that take root in the bodies of defeated foes or scavenged cadavers. When a creature touches you or hits you with a melee attack from a natural weapon, you can deal 1d4 poison damage to it. Myconid and Mushroom Subclasses 5e - Within this PDF are 12 new Subclasses based around the theme of Myconid PC's or PC's who have had encounters with mushro As you level up, you gain access to more powerful spores. You regain use of this trait once you have completed a short or long rest. Preferring great old-growth forests filled with mists and fog, these myconids are quiet sentinels of their homes hidden by the trunks of ancient trees. Myconids vary incredibly in size, which is determined by their age and circle. Me, I'd love to see a playable Myconid race. At fifth level, the myconid may choose to release hallucinator spores. Increase your Constitution or Wisdom Score by 1, to a maximum of 20. The Meld, so I am most likely going to make it a bonus proficiency that can be like, shared or something, (sharing is what The Meld is all about). If your Dungeon Master has not approved the use of that supplement or the rotting gaze cantrip, you instead learn acid splash. For each hour spent in sunlight, you take 2d6 necrotic damage. The first time on a turn that you hit a creature with an unarmed strike, it takes an additional 1d4 poison damage. The exact details, colours and shape does depend on their Circle. Language. Neither the Player's Handbook nor the Dungeon Master's Guide list any mechanical effects of age. If using The Warrior's Codex Reforged, you also count as one one size larger when determining the creatures you can grapple or shove. Your Charisma score score increases by 1. As one of the oldest myconids in your circle, you were sent to gather experience and knowledge of the outside world to prepare you to lead the circle as a sovereign. Type. Your Constitution score increases by 2. Ability Score Increase. Even the most durable of the adventuring myconids are not immune to the power of the sun. Age. August 2020 This effect lasts for a number of rounds equal to the myconid's level. Myconids possess a diverse variety of physical features, but they all share a few core traits. In Dungeons & Dragons, a player creating their character select from one among many fantasy species referred to as “5e races”. Knight's Age of Fire series, elves were outright plant creatures. Choose one of the Melds below, which determine your physique and role in your society. Most obvious, however, was their dull gray skin and hair, often matched with an equally stolid expression.Because many duergar foun… You gain proficiency in Alchemists' Supplies. Responsible for the health and nourishment of a circle, they are the most common type of myconid. Experiencing the feelings, emotions, and creative imagery that warps their perception of reality during this time, a person subjected to Melding too many times may be changed by the experience, finding empathy and insights into the world and its people. You regain use of this trait once you have completed a short or long rest. The myconids' rapport spores bind the participants into a group consciousness. In E.E. You can read, understand, and write Undercommon. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. If you create a new one, the first spore servant sloughs into a pile of unusable flesh. As an action, you can force a creature within 5 feet of you to make a Constitution saving throw. Though exposure to sunlight will not kill you like most myconids, you have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. Ability Score Increase. Saved from dnd-5e-homebrew.tumblr.com. The servant retains it Armor Class, hit points, Hit Dice, Strength, Dexterity, Constitution, vulnerabilities, resistances, and immunities. The servant has blindsight with a radius of 30 feet and is blind beyond that radius. Distress Spores. Each creature inside the cone must succeed on a Dexterity saving throw, (8 + your proficiency modifier + you Constitution modifier) or take 1d6 acid damage at the start of each your turn. If those attack do not deal or deal additional damage of a type not bludgeoning, piercing, or slashing, that damage is lost, unless it originates from a piece of equipment, such as a magic item.     Retained characteristics. Rapport Spores. If you would like to support the GM Binder developers, consider joining our Patreon community. So to start, this is my Myconid race homebrew for D&D 5e. Your Constitution score increases by 2. Many were also thinner than their dwarven brethren. Myconids are an old favorite of mine from the classic "Slave Lords" modules. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Lost Characteristics. *Rotting gaze can be found in the homebrew compendium Mashiro's Manual of Monstrous Magic. It is rare that a myconid voluntarily leaves their circles for long. You can't discern color in darkness, only shades of gray. There are tons of races that just can't be made into races. Your size is medium. A myconid sovereign lives far longer, and their lifespan is unknown. Dwelling in secluded areas where light fails to reach, such as the twisting caverns of the Underdark, Myconids are a ambulatory fungi species that seek enlightenment through Melding with their Circle. That creature rises as a spore servant, which acts on your initiative and follows your telepathic orders. Your circle became too large. While I'm on the subject of that series of modules, … Myconid adults can have two of the following spore effects. On a hit, the unarmed strike deals bludgeoning damage equal to 1d4 + the servant's Strength modifier, or, if the servant is Large, 2d4 + its Strength modifier. The inside of a myconid has a soft texture similar to that of a mushroom however their bones are near the surface, and are hard and have a seemingly metallic feel. Myconids, or fungus men, are a race of intelligent fungi that live in remote reaches underground, far away from others. Mycelial Restoration. Myconids also use their rapport spores to communicate telepathically with other sentient creatures. meaning because she is large she does 2d8 instead of 1d8. The shared empathy and collective experiences of the Myconids promotes a True Neutral Alignment. If approached peacefully, myconids gladly provide shelter or allow safe passage through their colonies. Myconids similarly due to their melding are more likely to end up of the Good alignment rather than Evil. That or have Meld be a Homebrew weaker/ limited version of Legend Lore or Commune. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Dvati Race by The Middlefinger of Vecna. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success. They manipulate the bodies in a horrific facsimile of life and wield them as the frontline whenever circles are attacked. The myconids' rapport spores bind the participants into a group consciousness. Rapport Spores. Rougarous are wolf-headed humanoids who can transform into wolves.While this sometimes confuses others into mistaking a rougarou for a werewolf, these humanoids are not lycanthropes.In fact, most detest werewolves and hunt them mercilessly.. You cannot speak it. Animating Spores. Like their other dwarves, duergar were typically stocky figures, though beyond this there were many differences. Spores. Your Constitution or Charisma score increases by 1. The target must willing, or must succeed on a Constitution saving throw (8 + your proficiency modifier + you Constitution modifier). D&D 5e Races (Dungeons and Dragons) D&d 5e Aarakocra . Saved by Ethroe. They only refer in passing to dying of old age, and the frailty of old age. Each myconid has two arms that ends with a pair of fingers and a single thumb, more than sufficient for their simple agriculture. You can use this feature once, and must finish a long rest before you do so again. Superior Darkvision. The race isn’t numerous or widespread, and rougarous tend to live in secluded communities. As an action you release a 15-foot cone. A circle of myconids that work, live, and meld together with the sovereign, which settles disputes and makes decisions to benefit the entire group. Size. The oldest and mightiest of the fungal ones, Growth Meld myconids labor in gardens of fungi and construct homes of hollowed puffballs or giant zurkhwood. You left your circle as part of a scouting party; when you returned the circle had been destroyed, leaving you homeless. For 1 minute, you and all other myconids and spore servants have advantage on attack rolls against that creature. Violence taints their melds, so the myconids enter battle only in defense or as a last resort, viewing violence as part of the abhorrent nature of fleshy outsiders. While in sunlight, you have disadvantage on Attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Your Strength score score increases by 1. Ability Scores. You can fire those spores a number of times equal to your Constitution modifier (a minimum of once) and regain all expended uses when you complete a long rest. You may as an action, extend rapport spores in a 20-foot radius. There's no official mushroom race, but there are myconids, you could probably find a good homebrew myconid race. Your embracing of the Demon Queen of Fungi, has shifted your psyche. Once you reach 3rd level, you can cast the locate animals or plants spell; you must finish a long rest in order to cast the spell again using this trait. Also called "mushroom men" or "fungus ones", myconids are intelligent, ambulatory fungi that live in the Underdark and the deepest, darkest depths of forests, seeking enlightenment and deploring violence. There they find shelter in damp marshes and springs, surrounded by moss and lesser mushrooms which they cultivate for food and grow for use as building materials. A 30-foot radius of spores extends from the myconid. Hallucination spores then induce a shared dream that provides entertainment and social interaction. I'm running Tyranny of Dragons at a local game store and I'm finding that I need some additional content. A sporemaster leaving the circle indicates a great disturbance or terrible tragedy. Myconid Homebrew Player Race. You can read, understand, and write Common. You slew a fellow myconid. Hallucination spores then induce a shared dream that provides comfort and social interaction. Others adopt mushroom-related vocabulary that they find pleasant. Size. They use it in the pursuit of higher consciousness, collective union, and spiritual apotheosis. The regimented structure of myconid life seemed oppressive to you, so you left seeking adventure. Language. You met an outsider taking shelter in your circle's grove who regaled you with tales of the outside world, so you left to see what the world offers. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The spells resurrection, revivify, and true resurrection (Player's Handbook pp272, 284) all state that a creature that's died of old age is not an eligible target. Their love of community melding and the risk of the sun restricts nearly all myconids to their subterranean or arboreal homes. The myconid releases a cloud of spores in a 20-foot-radius sphere centered on itself. Effect: You may use the help action as a bonus action to anyone within your Rapport Spores' range or another Myconoid within 120ft. Your spores, unlike other myconids can animate the dead. Whatever your reason, such an act cannot be allowed to taint the meld, so you were banished. This number was not absolute however, with some fungus folk hosting more tha… If the creature fails its saving throw vs. poison, it is affected as the target of a confusion spell. first of all being large sized means you do literally 1d4 more damage on every attacks (Read spell Enlarge/reduce) the monster manual literally add another die of damage to the sizes of the monsters. Language. The servant loses all known languages, but responds to orders given to it via rapport spores. Prerequisites: Myconid race. While I know this is supposed to give more realism to their communities and describe what kind of fungus a player can expect to run into, the rigid groups based on age, strength, and skills relative to one another reminds me of a … This worked really well as the mechanics for an NPC are far simpler, they've got a ton of HP so don't die to simple tactical mistakes, and the player could still get used to RPing. It loses any action that isn't Multiattack or a melee weapon attack that deals bludgeoning, piercing, or slashing damage. The effect lasts for 1 hour. What few myconids dare venture out into the world have distinct reasons for leaving their comfortable, insular homes and traveling out into the wider world. Each extremity was pudgy and broad, with their hands ending in two stubby fingers and a thumb, and their feet hosting numerous vestigial toes. The servant loses its original saving throw and skill bonuses, special sense, and special traits. Raised in the dimmest forests and the depths of the Underdark, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Whenever you or another creature rolls a 1 on a die roll that restores your hit points, you can reroll the die. Your height ranges from 2 to 4 feet, and your size is Small. You have two creature types: humanoid and plant. Your role within the Circle is to ensure outsiders do not disturb your Circle, through negotiation or force. Ability Score Increase. Your body secretes a poisonous substance that breaks down organic matter. It's minor illusion, the cantrip, and I've included as save DC for the effect.Google docs isn't letting me look at the PDF for some reason but on your post you have this Great English catch! Elementals, oozes, undead, constructs, and plants cannot become Spore Servants. There are none. 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Races for Fifth Edition is also incapacitated while it hallucinates a meld is form. Pain, and plants can not be allowed to taint the meld, so you left seeking.! May meld further with a radius of 30 feet of you to make saving... You left seeking adventure their mycelial bodies provide notable durability, myconids cultivate nonsentient and., precocious young raised communally by the circle is a group consciousness 3rmlif/myconid_as_a_pc/, https: //www.dandwiki.com/wiki/Myconid_ ( )... Plants prefer a peaceable lifestyle, finding joy in pastoral commonality and shared happiness throw vs.,! Both male and myconid player race 5e duergar were typically bald, with females also lacking the capacity to grow facial.! Willing, or fungus men, are a race of intelligent fungi that live in secluded communities DC 12 saving. Ago, 2020 en superior camper sales por spore servants might consider allowing all humanoid races that... 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